Jun 27 2006, 8:34 pm
Though not truly "functional" yet, aircraft are certainly on their way. Still no name for it yet, but the basic idea is there. A few more things since the last update. I made pistols. I just started work on AI, but I'm doing some work trying to get them to go up and down stairs. I did a lot of work with moving up and down on different heights of terrain. The system may seem a little weird, but it should pretty much all be transparent to the user anyways. I also started work on a "global" view of the world, but that's JUST beginning, too, and it's more or less just in place to accomidate for the aircraft right now. Random generation of forest terrain is really just about finished, I can always add more "modules" later, for more complex terrain.
I'll have to add some "rules" for certain types of terrain when I get to things like roads. I've decided that above ground landing pads are the only way I can go for storing aircraft, since I can't really "open" a 20x20 area of turfs and make it look good for underground hangars. Anyways, that'll give people more space to build underground anyways, and give them something else to construct on the surface.
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