I'm seeing inaccurate mouse detection for MouseDown(), MouseEntered(), MouseExited(), etc. over objects being constantly transformed in client.screen.
Expected Results:
The usual pixel-accurate mouse detection.
Actual Results:
Check this gif. I'm calling events on MouseEntered() and MouseExited() that causes the buttons to be pushed and released.
When does the problem NOT occur?
Mouse detection appears to be fine in every other situation.