Sigrogana Legend 2

by Devourer Of Souls
Sigrogana Legend 2
Multiplayer RPG set in a unique RP-mandatory fantasy setting.
ID:1471278
 
0.64
Added - 3 new Evoker spells have been added. Like last week's, these require invocations.
  • Isenshi - Isespian spell that damages an area around you. Anyone who thought it wise to get free axe hits on you while you were invoking will be especially sad when they're hit by this spell.
  • Overload - Nature spell that increases in power the more statistical boosts the target has.
  • Vydel - Sylphid spell that does some good damage and is a ton of fun.

Added - 1 new Youkai has been added.
Added - Some NPCs will now making parting remarks when you end your conversations with them.
Added - 1 new dungeon event has been added.
Added - 4 new laplaceNet requests have been added.
Added - Hikari now sells a new recipe book containing some armor recipes.
- Two Evoker spells have been modified slightly now that their new skills have been added; Ryemei's critical hit multiplier is now 1.5x instead of 2x. Magaisendo now deals 10% less damage to enemies beyond 3 Range for every 1 Range beyond 3 they are from you, to a minimum of 50% damage.
- Mad Chop now requires a hit check for each of its hits.
- Elemental Ore and Wood found in resource nodes inside dungeons are now a bit more thematic; you'll find Magmic ore and Firebark more commonly in Volcanic dungeons, etc. You can also now find Rockdirt in Ore Veins.
- The base Move of monsters has been increased to 5 to match players. Some monsters also have 1 new level-up skill.
- The Evade bonus/penalty of Thick Brush and Vines has been changed to +/-10% instead of just 10.
- Various corrections and fixes.