Apr 19 2004, 12:23 pm
In a game i'm making/testing this seems to happen more often than is reasonable. It happens always at the end of a game, after a game is over, the world is rebooted, just cuz its easier than resetting everything manually. Sometimes this works fine, other times, everyone but the host gets this error message and falls out of the game. Is this because Im rebooting? if so why does it sometimes work just fine? (I apologize if this is a newb question, but I didnt think it was)
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