obj/missile |
ID:147800
Nov 21 2003, 3:46 am
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I stumbled upon range and orange just a bit ago, but even using that causes some odd deletion patterns. I can't get it to delete every object within one square of it.
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The problem is that the missile is deleting itself, cutting the proc short. Instead of del(Q) I'd put in this line:
Lummox JR