I need a way to make the screen where the playing field is to disappear, and then called back at a later point.
Any idea of how to go about doing this?
Thank yap.
ID:149333
May 22 2002, 6:29 am
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Malver wrote:
I need a way to make the screen where the playing field is to disappear, and then called back at a later point. I send my players to 0,0,0 when they die In The Generic Western Shoot 'em up game. |
In response to Lummox JR
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Erm, little misunderstanding. My fault, but of course. ;)
By dissappear, I mean totally remove the screen. Not just blackness in it, I mean, gone, kaputz, finito, null, zippo, etc. Hope that clarifies things. :) Oh, please don't ask what could possibly possess me as for me to want to do this. >:) |
In response to Malver
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Unless another player is at 0,0,0 you wont be seen.
To kill the connection to a player (Disconnect them) use del() |
In response to Malver
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I'm not quite sure if this is what you're looking for, but try the clients 'show_map' var
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In response to Flick
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Flick wrote:
I'm not quite sure if this is what you're looking for, but try the clients 'show_map' var Yep, that's the one. Thankyap Flick. ;) |
If you mean just blanking out the map, the simplest solution is to move all players to loc==null, or to another map level.
Lummox JR