ID:149333
 
I need a way to make the screen where the playing field is to disappear, and then called back at a later point.

Any idea of how to go about doing this?

Thank yap.
Malver wrote:
I need a way to make the screen where the playing field is to disappear, and then called back at a later point.

Any idea of how to go about doing this?

If you mean just blanking out the map, the simplest solution is to move all players to loc==null, or to another map level.

Lummox JR
Malver wrote:
I need a way to make the screen where the playing field is to disappear, and then called back at a later point.

Any idea of how to go about doing this?

Thank yap.

I send my players to 0,0,0 when they die In The Generic Western Shoot 'em up game.
In response to Lummox JR
Erm, little misunderstanding. My fault, but of course. ;)

By dissappear, I mean totally remove the screen. Not just blackness in it, I mean, gone, kaputz, finito, null, zippo, etc.

Hope that clarifies things. :)

Oh, please don't ask what could possibly possess me as for me to want to do this. >:)
In response to Malver
Unless another player is at 0,0,0 you wont be seen.

To kill the connection to a player (Disconnect them) use del()
In response to Malver
I'm not quite sure if this is what you're looking for, but try the clients 'show_map' var
In response to Flick
Flick wrote:
I'm not quite sure if this is what you're looking for, but try the clients 'show_map' var

Yep, that's the one. Thankyap Flick. ;)