it's giving me a little more trouble it went down to one
bad aurgument same line.
mob/proc/TimedMove(10)
[[[>for(var/move=times, times>0, times--) ]]]
world << "[src] is at '[x], [y]!'"return
sleep(delay)
step_rand(src)
mob/New()
spawn()
src.TimedMove = 10
any idea's?