this is my code so far...
mob
mob
icon = 'mob.dmi'
icon_state = "walking"
New()
..()
LCycle1()
mob
proc
LCycle1()
if(client)
returnstep_rand(src)
spawn(7)
world << "[src] is at '[x], [y]!'"
spawn(7) LCycle1()
(>=1 tab) any suggestions would be helpfull!