ID:149639
 
When the monsters die how do they spawn in a diffrent area when they die?
In response to Kappa the Imp
no no no no no! I need the monster to be deleted and then it spawns back into it's origanal place. Or atleast to stop the monster from killing each other
Not sure but try this.

mob/proc/DeathCheck()
var/O=rand(1,world.maxx)
var/M=rand(1,world.maxy)
var/T=rand(1,world.maxz)
if(src.health<0)
new/mob(locate(O,M,T))
del(src)

Just test it.

In response to Super16
nope
In response to Buzzyboy
My system does that. Except the respawn it respawns them in a random location.
In response to Nadrew
I know but random won't work because if they are in water people won't be able to train on them.
In response to Buzzyboy
You can fix that easily.
In response to Buzzyboy
Then you would have to save their location inside a var, and relocate them to the saved location.
In response to Nadrew
yup
In response to Nadrew
Thats not hard.
In response to Kappa the Imp
fine then how if it's that easy
In response to Buzzyboy
Buzzyboy wrote:
fine then how if it's that easy

Its easy,use your coding skills and see what you can do.Its easy(im not saying your a sucky coder).

-Kappa the Imp