if i had an attack script like this
verb/attack(mob/victim as mob in oview(1))
Attack(victim)
how would i just make it so if a npc has a variable you cant attack him so you can only attack enemies like this
verb/attack(mob/victim as mob in oview(1))
if(npc = 0)
Attack(victim)
else()
ID:149772
Feb 19 2002, 8:30 pm
|
|
In response to Nadrew
|
|
dam straiht!
that worked! GOODY! thanks! for helping me you person! |
There.