In response to Lesbian Assassin
The next frigin comment I see I'm going tto puke,hurl and barf in that order!
In response to Lesbian Assassin
The next frigin comment I see I'm going tto puke,hurl and barf in that order!
In response to Lesbian Assassin
The next frigin comment I see I'm going tto puke,hurl and barf in that order!
In response to Buzzyboy
proc/GainLevel()
if(usr.Exp>=usr.MaxExp)
usr.Level+=1
usr.Exp=0
usr.MaxExp+=1000
usr.Health += 50
usr.MaxHealth += 50
usr.Attack += 1

should be right

You need to put
GainLevel() somewhere in your Attack verb
In response to Algorion
Algorion wrote:
proc/GainLevel()
if(usr.Exp>=usr.MaxExp)
usr.Level+=1
usr.Exp=0
usr.MaxExp+=1000
usr.Health += 50
usr.MaxHealth += 50
usr.Attack += 1

should be right

You need to put
GainLevel() somewhere in your Attack verb

Heheh, problems been solved. :-D

--Nathan
Not looking at the other posts I'll tell you a lost system that no one loves anymore; http://www.byond.com/hub/nadrew/nadrewslevelingsystem read over that (I'm about to reupload a much better version, too!).
In response to Buzzyboy
Speaking of which, where's my dimes? :oP
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