ID:149852
Feb 6 2002, 12:31 pm
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I want to make something like a bank but for items, i want it to be a world think not a usr bank. As in anyone can put in or get stuff out. And i want to be able to save it when the server shuts down.
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In response to Foomer
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huh, that just makes a list. I want, for ex., a chest with items that someone can place items in and take out.
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In response to Scoobert
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Heh I knew my demo would be useful.
http://www.byond.com/hub/super16/chestsave I used it as a chest but that can be easily changed. |
In response to Super16
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thanks, this is one i didnt know were to start on. I only new how to make a usr chest but not a world chest. If that makes any sence.
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In response to Scoobert
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you gfet that error in it(or at least i do)
runtime error: Cannot execute null.Add(). proc name: Deposit (/obj/chest/verb/Deposit) usr: Scoobert (/mob) src: the chest (/obj/chest) call stack: the chest (/obj/chest): Deposit() [edit] NM on that it works now. |
world/New()
..()
//Load Bank from a file just as you would load a savefile for a player.
world/Del()
//Save the Bank just as you would save a player.
..()
Saving instructions are in the references and or Guide if you need them.