obj
exits
icon = 'mouse_icons.dmi'
exit_north
mouse_over_pointer = "exit_north"
exit_east
mouse_over_pointer = "exit_east"
exit_south
mouse_over_pointer = "exit_south"
exit_west
mouse_over_pointer = "exit_west"
Thanx for the input!
~X
(using b32 if this happens to be a bug :P)
I just tested it out by placing some exit_north objects on the map, and the state did change when I moved the mouse over them. Are you trying something different? Perhaps you have a spelling error in the state names?