ID:149916
 
verb
GM_boot(mob/M in world,reason as message|null)
set name = "GM_boot"
reason]) Boot an unruly PC"
Try this, instead.

mob
verb
GM_boot(mob/M in world, reason as text|null)
set category = "GM"
if(!M.key)
usr << "It must be a player!"
else
world << "[M] has been booted for [reason]"
del(M)


Note however, this will not save the player, if your using a save library.
In response to Polatrite
doesnt like it infact it put 256 errors on it