verb
GM_boot(mob/M in world,reason as message|null)
set name = "GM_boot"
reason]) Boot an unruly PC"
ID:149916
Jan 28 2002, 4:11 pm
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In response to Polatrite
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doesnt like it infact it put 256 errors on it
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mob
verb
GM_boot(mob/M in world, reason as text|null)
set category = "GM"
if(!M.key)
usr << "It must be a player!"
else
world << "[M] has been booted for [reason]"
del(M)
Note however, this will not save the player, if your using a save library.