ID:149965
 
Im not sure where this should go, but im doing it here.

How would i go about creating a proc like Repop, but it restores a certain /turf?

I was thinking having a proc that just creates them again, but that would take forever with those new() procs.

If you have any ideas, please post.

-Rcet
I have no idea but I would like to know as well...
maybe you could do something with storing it's icon/icon_state/location in some variables when it is deleted