I want to make it so that when a certain stat goes below zero it changes what it says in the statpanel.
The initial stat is shields, and i want it to show when they are below zero that they are *damaged*. I tried a couple of things on my own but I had the same problems i usually do with a proc that keeps calling itself over and over and then another time it just created a new stat and showed the damage text. if i didnt explain this very well let me know. Can anyone help?
ID:150013
Jan 5 2002, 11:58 am
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In response to Super16
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Super16 wrote:
flimsmilf01 wrote: In Dungeons and Dragons, you only go unconsious at 0. You are wounded 1 hp every round after that until you are revived. You dont really die until -9 hp. That means, once you hit 0, you got 9 rounds to come back to life. Tough Luck! FIREking |
In response to Super16
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no, if you look closer it says the stat in question was "shields", and when they reach zero i want it to say "damaged", the char also has health but it isnt affected until the shields are gone.
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That doesn't reallu make sense. If your heaslth is below zero arent you dead.