ID:150140
 
when I host my game and when normal players attack mobs I get this


Wing Zero (/mob/player): Attack(null)
runtime error: Cannot read null.hp.
proc name: Attack (/mob/verb/Attack)
usr: Wing Zero (/mob/player)
src: Wing Zero (/mob/player)
call stack:
Wing Zero (/mob/player): Attack(null)


what does this mean?
It means the mob has no set hp var.
In response to Nadrew
but they can still die?
Vermolius wrote:
Wing Zero (/mob/player): Attack(null)
runtime error: Cannot read null.hp.
proc name: Attack (/mob/verb/Attack)
usr: Wing Zero (/mob/player)
src: Wing Zero (/mob/player)
call stack:
Wing Zero (/mob/player): Attack(null)

what does this mean?

The argument that's passed to your Attack verb, a mob or obj, is being sent as a null. I believe this could happen if you set the type incorrectly.

Lummox JR