ID:150246
Nov 21 2001, 2:29 pm
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I read sariats tutorial on sounds but i found it to be a peice of shi- crap, because i put my code in, but it didnt tell me where i had to put my sound file, or if i had to import it or something. Can somebody tell me what I have to do?
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In response to Foomer
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so it doesn't matter whee it is on my computer, as long as it exists?
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Normally, files that your game will use should be in the same directory as all the other stuff.. if it doesn't show up in the project in DM, it doesn't know what file you're pointing it at..
-- Tarmas. |
the sound file has to be in the same folder as the world source file (ie. yourworld.dme)
An example:\ sound file path: C:\Program Files\Byond\Bin\YourGame\YourSound.wav code: mob Login() src << sound('YourSound.wav',0) Dream Maker always refers to files in the Base direction(C:\Program Files\Byond\Bin\YourGame) unless you use files in other folders or something. FIREking |
In response to Tarmas
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ok, thanks, but in the library it didnt show any sound files so i was copnfused
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In response to JordanUl
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no, it does matter, read my post.
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In response to FIREking
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yea i did, i was replying to f00mer before u guys posted, and thanks for your help guys
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In response to FIREking
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one more question guys, can it run Midi's?
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In response to JordanUl
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sure can, and on top of that, it can play mulitple wav files at the same time, up to 8 i think!
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In response to FIREking
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thx fire
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mob/verb/playsound(S as sound)
usr << sound(S,1)
you can define is by either
S = 'sounds.wav'
or
usr << sound('sounds.wav',1)