ID:150271
 
How do you set a class for a mob? Like Monster and Human. I was thinking that you just set a var to a monster and call the var monster and make the var equal 1 if its a monster and 0 if its a human. Is that right?
Depends what you want to do. For some cases, just a simple variable would world. For other cases you might want a whole new mob type, then just move the player into the appropriate type when they log in.
In response to GateGuardian
For a bump() return. For my battle system.
In response to BurningIce
What does that have to do with anything?
In response to GateGuardian
Nevermind I got it. My variable thing worked.