ID:150271
Nov 16 2001, 12:43 pm
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How do you set a class for a mob? Like Monster and Human. I was thinking that you just set a var to a monster and call the var monster and make the var equal 1 if its a monster and 0 if its a human. Is that right?
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Nov 16 2001, 12:51 pm
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Depends what you want to do. For some cases, just a simple variable would world. For other cases you might want a whole new mob type, then just move the player into the appropriate type when they log in.
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In response to GateGuardian
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For a bump() return. For my battle system.
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In response to BurningIce
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What does that have to do with anything?
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In response to GateGuardian
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Nevermind I got it. My variable thing worked.
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