ID:151213
 
How do I make it so when you kill something, you get exp, and hen you hit a certain level of exp, you level up and increase stats? And how would I make stat to raise accuracy?
Thanks
Gilser
One way you is make a variable for experience and give every creature a certain amount they are worth. Then imbedded in your attack command is after the creature dies have it add the creatures experience to yours.

src.experience += target.experience