Jun 11 2011, 11:47 am
Well I am going to make projectiles and some of them are larger than the others while some are smaller. I was just wandering if there is a good approach to this besides just checking every mob within a set distance for every projectile. That may be necessary though for this but I plan to use pixel projectiles so yeah that may cause problems. Anyway does anyone have a good idea on how to tackle this?
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