ID:1514749
 
I'm including two different .dmm files at compile time.

My question is, is if I can throw a check in somewhere that chooses what map to load.

In essence, I'm trying to make it so the code will choose a map file from a selection of different map files and load a single map file instead of combining them all into one amazing collage of Z levels.

Cheers.
See the little check mark at the left of the map file in the file browser? Disable one of the maps.
In response to Ter13
Ter13 wrote:
See the little check mark at the left of the map file in the file browser? Disable one of the maps.

He wants to load map files via code, which isn't a built in feature.
Ah. Yeah, that's a bit more nuanced, and would require some shell server magic with two compiled DMBs.
Ahhh, alright.

Well, it was worth a shot anyways.

Thanks guys.