I'm aware that the maximum view size of the client's view is around 5,000 tiles.
However, I don't believe I ever figured out what the maximum view size of additional map elements on the interface are. Anybody got any idea what the maximum range supported by them is, and/or any information surrounding quirks regarding them?
ID:1517047
Mar 13 2014, 6:59 am
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I'm confused... Is it possible to display separate views through two maps without hard code, or are you simply asking about the maps size limitation (of which I have no idea)?
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Secondary map elements only show screen objects. Only one viewport at a time can show the world map itself.
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On the other hand, going crazy with this limit leads to some serious server-side, and client-side CPU usage due to the server having to check once per frame per object in the screen for appearance updates, and the client having to render each individual object to the map every frame --not just when updates occur (I think. I can't be certain this is the case without information from on-high.)