Project Maverick

by WeabooGamesInc
Consolidate your runes and prepare your forces for battle!
ID:1530703
 
In my last post I set up a page for the beta access contest. Do not fret Beta is not yet *HEY I RHYMED* Your entries are not forgotten and you still may apply here:

http://www.byond.com/members/ WeabooGamesInc?command=view_post&post=1515676&first_unread=1


Last Month I showed you a concept of the Icey shores of Fluidia. This Month I present to you
The Firey Pits of Azar:

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Those Aligned with the "Shalon" Will find their welcome to be rather warm here.


As I mentioned earlier during the last game dev log. The game takes the player into a fantasy world of magic. Mana, being the primary source of magic. All beings within the world are born with the inherent ability to utilize magic, your player will begin their journey as a "magician" or "Magus" as it is often referred to by the inhabitants of the world. In this game I will attempt to provide a large amount of flexibility when it comes to player "creation".

Akin to your typical RPG the player will gain stat points upon levelling up to allow you to build your character in whatever way you please. There are 5 Stat points to chose from each bringing distinct features to your game-play experience.



Strength;
Intelligence;
Ferocity;
Power;
Spirit;


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More on that in a future development log.

In Rune'D Spirits the player will take on an MORPG Styled adventure in an open world setting. Within the world the player will have the choice of alignment with a region. Each region is representative of the games elements. There are 8 Realms (or Regions if you prefer) within the game.

The Region of Water: Fluidia
The Region of Fire: Azar

Are the two I have mentioned thus far. In my next update I will give a little insight into the games lore, combat system, and features.


Oh where are my manners, what is zi develepmont log without ze petite tease? Nes pas?*French Pepe le Peu Accent*


Basic Earth Spell: Crush;

http://tinypic.com/r/j9ss3r/8


Basic Wind Spell: Gale;

http://tinypic.com/r/2hn8l6w/8

Basic Water Spell: Bubble;

http://tinypic.com/r/2v7xts1/8




The following is the current progress of game completion.

-Mob AI 100%
-Game Huds/Guis 95% Complete
-Story Layout 71% Complete
-Scripted Story Dialogue 19% Complete
-Game Mapping 14% Complete
-Game Features ???
-Combat System 80%
-Environment System Complete
-Equipment System Complete
-Stat/Stat Distribution System Complete
-Inventory System Complete
-Basic Spells Complete
-Combination Spells 0%
-Female Base(AFTER BETA, Sorry Ladies)




Like what you see? Leave a comment below on your thoughts. Be sure to Fan the game to keep in touch with all our development.

Also my question to you the community is, What element would you align yourself with? and why?

Are you sturdy like an Earth Magician? Or do you just like to get down and dirty?

Are you passionate like a Fire Magician? Or are you just a sicko who enjoys to see people burn?

Leave your comments below, hell leave your critiques below. Be sure to spread the word in a similar fashion that one may spread the bird as the bird is also the word if you have not heard. *I feel rather Rhymish? Rhymey? today* and have yourselves a wonderful day.
Very nice work, and my element would be Ice assuming you have a sub-art of water for it. If not then it would be wind :)
@Edit Nero: -Combination Spells 0% <<<hopefully that answers your question regarding "sub-art" as you put it.


@Yut Put: The skills demonstrated are basic skills. We do currently have an Angular based projectile system however this particular skill does not utilize it. I.e. Bubble is angular.
Any news on this?
In response to Ganite
Ganite wrote:
Any news on this?
^
"And thus Abraham, having patiently waited, obtained the promise."-Hebrews 6:15
Angular projectiles ftw.
Seems legit. When's this game taking over byond again?