I just upgraded my Linux BYOND server from 502.? to 506.1238. While previously, my game started without problems, it now crashes during startup with a dump to the terminal. It also works fine using the current stable version of BYOND.
Note: This project uses a custom version of Dantom.db.
Actual Results:
BUG: Crashing due to an illegal operation!
Backtrace for BYOND 506.1238 on Linux:
Generated at Sun Mar 30 12:29:50 2014
TeruliaDaemon [0x8048000, 0x0], [0x8048000, 0x804bb14]
(unknown) ??
[0xf76fd000, 0xf76fd410], [0xf76fd000, 0xf76fd410]
Recent proc calls:
/proc/set_solstice
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/proc/SQL_Parse
/DBQuery/proc/NextRow
/DBColumn/New
The game's log file simply says:
"Server initialization finished."
When does the problem NOT occur?
using BYOND 502 or 504.1232