ID:1535175
 
BYOND Version:506
Operating System:Windows 7 Home Premium 64-bit
Web Browser:Chrome 33.0.1750.154
Applies to:Dream Daemon
Status: Open

Issue hasn't been assigned a status value.
Descriptive Problem Summary:
When hosting in Daemon, if the world is stopped and restarted, on the next attempt to stop, the server hangs.

If you try to connect, the client will say "connecting...", and Daemon doesn't completely close the world. If closed at this point, it will remain as an open process.

Numbered Steps to Reproduce Problem:
1. Create a game. (Even an empty project will work!)
2. Host in Dream Daemon.
3. Stop hosting using the red stop.
4. Start hosting again.
5. Stop hosting a second time.

Expected Results:
Close the world and enable buttons

Actual Results:
Adds (Closing World), but does not close the world.

Does the problem occur:
Every time? Or how often? Every time
In other games? N/A
In other user accounts? No testing completed.
On other computers? No testing completed.

When does the problem NOT occur?

Did the problem NOT occur in any earlier versions? If so, what was the last version that worked?

Tested back to 504.1231, in which this other bug was fixed: http://www.byond.com/forum/?post=1489218

Workarounds:
Close using task manager.


Side note; there seems to be some issue with seeker processes hanging too when closed (supposedly fixed in 504.1232), but haven't been able to determine what is causing that yet...right now it seems random.
This happens to me too, but only occurs when I second time hosted the game on opened daemon.

EDIT:
Happens on 506.1239.
I'm having similar issues with DreamSeeker and DreamDaemon as well. This was on 506.1239.