mob/Player/verb/Shoot()
set src in oview(5)
missile(/obj/Arrow, usr, /obj/Lion)
world << "You fired an Arrow!"
del src
Also I have a tree that the player can cut down and harvest Lumber. I don't know how to write a verb that gives the player an item. How?
Tree
icon = 'big tree.dmi'
verb
ChopDown()
set src in oview(1)
world << "You chopped down a tree."
src.Move (usr)
icon = 'lumber.dmi'
CraftBow()
set src in usr
alert("Do you want to craft Lumber into a Bow'n'Arrow?")
del src
(What now? What goes in here to put /obj/bow in players invent?)