Is this better?
proc/damage(mob/attacker,mob/victim)
Is that better than
proc/damage(mob/M)
?
ID:154133
May 21 2002, 3:36 am
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In response to Shadowdarke
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Shadowdarke wrote:
Sariat wrote: I wasn't asking for damage :P I meant the style of that kind of coding. I usually just use proc/someproc(mob/M) usr << "you did some proc on [M]" M << "[usr] did some proc on you!" |
In response to Sariat
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Sariat wrote:
I wasn't asking for damage :P I meant the style of that kind of coding. I usually just use You should be using src here. Even if this proc were called by a verb, it likely would only be used in cases where usr==src anyway. The style of coding you showed in your first post, which included both the attacker and victim in the arguments, is probably redundant. The reason is that a Damage() proc, or procs like it, would usually belong to one of the mobs in question--either the attacker or the defender. Thus you have src available, and can use that. Lummox JR |
In response to Sariat
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Sariat wrote:
I wasn't asking for damage :P I meant the style of that kind of coding. What I gave you was a style of coding, silly. |
I use
mob/proc/damage(amount as num, mob/attacker)
src is the victim.