In my game (the western one) there isn't much to do just click and run. I don't wanna make it an epic rpg, just some good modes to fight in. A small game. I was thinking, what would make it more fun to play? Theres arleady a shootout mode. The only weapons are pistols and dynomite. I like the dynomite, the dynomite kills are so funny! So, what would you guys think would make this more fun? I know, what you make is what you get. So I shouldn't expect much from this game, but still, I want to make it kinda fun.
-ST
ID:154171
Apr 25 2002, 2:35 pm
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In response to SuperSaiyanGokuX
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SuperSaiyanGokuX wrote:
I'd throw in some way for a player to hide from a shooter... Great ideas! Thanks! |
Here's a few suggestions:
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In response to Jmurph
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Good thinking!
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In response to Jmurph
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We already have shotgun, Sariats just a lazy bum...
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In response to Jmurph
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Jmurph wrote:
Here's a few suggestions:
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In response to Shadowdarke
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LOL, "A white boy lost in the woods."
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In response to Shadowdarke
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Shadowdarke wrote:
Native americans can be good guys too. What would the Lone Ranger have been without Tonto to guide and assist? A white boy lost in the woods. This reminds me of a joke: The Lone Ranger and Tonto are out riding in the desert, when they enter a canyon. Suddenly, they hear war cries and drums and look up to the cliffs above to see that they are surrounded by warring indians, arrows drawn and ready to fire. The Lone Ranger looks at Tonto and says, "We're surrounded." Tonto looks at him and replies, "What do you mean 'we', kemosabe?" lol |
In response to SuperSaiyanGokuX
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lol! I can't remember what kemosabe means....Help?
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In response to Sariat
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I'm not sure if I spelled it correctly... But it means "friend"...
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In response to SuperSaiyanGokuX
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In what language?
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In response to Sariat
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Some Native American language... Not sure which one... But it's the generically used "indian" word for "friend"...
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In response to Jmurph
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Jmurph wrote:
Here's a few suggestions:
I really think movement needs to be slowed down. It would make things better, I think. I like the above options. Try some more: |
Like barrels or something to jump into/behind...
And while they're hidden...they can't be shot... But they also can't shoot... So they'll have to reveal themselves in order to get any shots off... And the opponent will have to be ready to fire back at a moment's notice...
This will give it more of a "shootout" feel... Like you see in the movies with both sides hiding behind something and firing when they get the chance...
This alone would probably make the shootout mode more enjoyable...because it would add a bit of strategy... Instead of boiling down to whomever can move their mouse and click the fastest...lol