ID:154270
 
In my game I plan to allow the players rent houses for a certain amount of time. When they rent the house it will search through a list of areas and find one that is not attached to a ckey. What I need is some information on how I could go about giving the usr ownership of an area. Also I will be doing a savefile on the areas and everything in them, including who owns it.

Ok I've decided how I need to set this up. I really used the Blue Book would of shown another example than using all Character save stuff which still leaves me uncertain for what I need to do.

Basically for the rental rooms all I really need to do is put all the objects that are in a marked_to_save area into 1 savefile labeled Rental and save those object's location x,y,z. Do I need a list for this? Or since the relationship of these objects don't really matter can I just dump whats ever in the marked areas into 1 big save file. Automatically saving every 15 min. in case of crash?

LJR