I was pondering one day, as to how exactley the default procs/variables work...
Im thinking they are actually coded in the byond language, but i could be wrong. I've always wondered what the code to opacity looked like. And I've also wondered how things like Move() work as well.
I think it would be interesting to see the code to the defualt procs if they are written in the DM language. If not, it would be nice to see a proc that has the similair purpose, and does the same thing....
FIREking
ID:154359
Dec 2 2001, 2:22 pm
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In response to Zilal
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I asked about a year or two ago if they could create examples of what the hard-coded (i.e. machine-code provided) procedures of BYOND would look like in soft-code.
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I'd guess that they're not written in DM, but rather, in special built-in code that's optimized to make things run as fast as possible. Opacity is probably coded into Dream Seeker itself. I think Dantom generally tries to avoid providing built-in commands for things that can be coded in DM -- though there are some exceptions, like missile() and get_step_to().