Anyway, while I was drooling over some of my future design concepts, I got to thinking about the language systems that are so popular these days...
Well, what I wanted to do was have a system where depending on the level of knowledge you have in any certain language, various words or letters are removed from your setences.
For example, level 5 our of 10 in Whateverish might remove a's, e's, r's, j's, g's, q's and u's.
And it would totally remove the words "at", "that", "what", "or", and "is".
I can't believe someone would put a house way out here, what were they thinking?
text goes throuth modifictions...
Adwin says, "I cn't bliv somon wold pt hos wy ot h, w thy thinkin?"
Taylin says, "What?"
Well, that could be fun...But I have no idea how to do a lot of this stuff, which is why I'm posting it here.
For example, how do I test whether another players recieves something someone else did in oview()?
How can I remove certain letters from words? Does Deadron's library do this? (If I could get it to work I'd find out myself)
Anyway, that's just my thought. Anyone else have any suggestions?