I have read numerous posts by pro-PKers, but it got me to thinking... As a game designer why in the world would you want to encourage such antisocial behavior? I mean if players want exciting, intense PvP challenge then shouldn't they be playing Quake? I thought the traditional strengths of RPGs are strategy and cooperation. Sure, a little competition or rivalry might be fun but, come on, since when do we want to encourage the players to be the bad guys? Especially when these are the same players who want lots of power!
May 2 2001, 11:29 am