Well, I was wondering, would it be possible to set up a proc that is called Attack() and have each monster setup the proc, then go to it. Like example:
Attack()
usr.HP -= damage
M:HP -= damage 2
mob
player
var
HP = 50
monster
var
HP = 25
????????/
obj
sword
set src in view(1)
verb/attackit()
attack()
..()
????????/
so could you help me on that
the battle system?
thanks
ID:154570
May 1 2001, 12:01 pm
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