ID:154570
 
Well, I was wondering, would it be possible to set up a proc that is called Attack() and have each monster setup the proc, then go to it. Like example:
Attack()
usr.HP -= damage
M:HP -= damage 2

mob
player
var
HP = 50
monster
var
HP = 25
????????/
obj
sword
set src in view(1)
verb/attackit()
attack()
..()

????????/
so could you help me on that
the battle system?
thanks