As I continue to be just about to work on high-score/screenshot server(s) for DragonSnot, I had another question come to mind:
Will a server .dmb, accessed through Import(), show up on the hub as a game in progress?
And more on the multi-tasking abilities of servers...I need to figure out whether to have one server for both high-scores and screenshots, or to split them to reduce potential lag/bottlenecks. Tom explained some of this, and I think this might not be an issue, but I still want to make sure I understand.
Say three players decide to upload screenshots at around the same time (it can take a couple of minutes to upload one so this may not be uncommon) and in the meantime another two players submit their scores for high score consideration.
Will the server .dmb handle all these at once? Will it simply slow down some while the multiple screenshots come in?
Given the heavy-weightness of screenshot stuff, should I do that as its own process to keep the more common high score reports from being delayed?
Jan 4 2001, 12:01 pm