I'm considering designing an overlay map for travel which is of a significanlty larger scale than the tactical map.
If I do this, there are a few things I'll want to happen -
1. The overlay map will be "black" until someone moves near that location, then it will be revealed. Revealed locations remain revealed.
2. Maps can be made and inter-exchanged so that areas folks haven't explored yet can be revealed.
3. Custom labels can be applied to specific areas of note, so that if someone knows the location of a cave can mark it on their map, or give a name to player-built towers, towns etc.
Has anyone attempted something like this, and if so what sort of design methods do you recommend? Any thoughts?
One possibility I know is to make each location on the map a portal to another server, but for what I want this may be a bit tedious... I'm considering this on a limmited basis as nessisary. Not sure, suggestions?
Mar 26 2000, 8:17 am