mob
verb
Transform(mob/M)
if(istype(M, /mob/Human))
client = /mob/Human
src << "You become a monster!"
else
client = /mob/Monster
src << "You've reverted back to human state..."
I'm probably missing the concept by a long shot, but I've looked high and low for a tutorial that goes in depth on how to use the client variable. By chance, could anyone inform me of what I'm doing wrong? In addition, an article on clients would be greatly appreciated at this point.
I made a demo about this a while ago. It covers everything I could think of with changing mob types.