ID:154959
 
I'm sorry, the answer to this question is probably obvious, but I have searched high and low in the Guide and Reference. How does one connect the client to a mob? I used to have my player as just '/mob' but now I want it to go to the '/mob/Human/Player' path, and nothing seems to work. Here's the snippet of code I'm working with.

 mob
Human
Player
icon = 'Guy.dmi'
pixel_step_size = 4

Login()
world << "[usr] has logged in."
..()

Logout()
world << "[usr] has logged out."
..()
world/mob = /mob/Human/Player


:)
In response to El Wookie
Thank you very much! Worked like a charm.