ID:155240   Aug 13 2011, 10:02 am (Edited on Aug 13 2011, 11:48 am) Alright, I got some help from Lige with this very situation the other day, but it seems I'm still doing it wrong. I'm trying to show a preview of the player's character in a label. mob/verb/newchar() winset(src,"map_child", "left=char_creation") var icon/base_one=icon('tempbase.dmi',"",SOUTH,1,1)//stickfigure base_one_preview=fcopy_rsc(base_one) winset(src,null,"char_creation.base_label.image=\ref[base_one_preview]")  It doesn't update the label or show the sprite's preview. I'm a serious interface noob. Any advice?
 <-> Aug 13 2011, 10:07 am I think your final winset is funky. winset(src,"char_creation.base_label","image = [base_one_preview]") I made the assumption that char_creation was the window ID and that base_label was the label you wanted to output to.
 <-> Aug 13 2011, 10:11 am In response to Lugia319 Thanks but still nothing...
 <-> Aug 13 2011, 10:34 am winset(src,"id","image=\ref['image.png']"  I use this and it works just fine.
 <-> Aug 13 2011, 10:40 am In response to MDC Hey, thanks
 <-> Aug 13 2011, 10:43 am In response to Yusuke13 No problem :)