This issue seems to have come up recently with the latest BYOND updates (since moving to BYOND 48x I would say).
Context menus, any of the text based in-built menus, either on the skin or when clicking objs/mobs etc seem to go unresponsive.
You will click a menu, it opens you hover over what you want and click. Nothing. You click it again. Nothing. Click AGAIN.. nothing. CLICK LIKE A MAD MAN. It eventually works. If you give up and try clicking off the menu, nothing happens either. Sometimes it works fine, but the majority of the time you have to click 5-6 times to get a menu item to click. Its A NIGHTMARE.
This only started happening in the recent BYOND updates, and I know this because the game (my game) has not been updated for about 3 months and all was well for a long while. Then all of a sudden people were posting about this clicking issue, and since the game has not changed I am going to assume BYOND has.
Then I updated to the newest BYOND version myself and started compiling my new builds ready for an update and noticed this occuring for me from then on too. It makes things pretty unplayable.
Has anyone else experienced this or is there something in my code that isnt playing nice with BYONDS latest update.
May 24 2011, 5:06 am