ID:155727
Apr 4 2011, 7:52 pm
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My player's icon is 32x32. How do I make it when he attacks it will play an 32x64 animation of him punching?
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#1 Apr 4 2011, 8:04 pm
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Read up on the flick() proc.
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What you might have to do is make the non-attack icon the same larger size as the attack one, and then just not use all the extra space for the non-attack one. That should eliminate your alignment problem.
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