ID:155727
 
My player's icon is 32x32. How do I make it when he attacks it will play an 32x64 animation of him punching?
Read up on the flick() proc.
In response to Gunbuddy13 (#1)
When I used flick() to display a different icon, the icon was off center. How do I correct that?
In response to Danthaman (#2)
What you might have to do is make the non-attack icon the same larger size as the attack one, and then just not use all the extra space for the non-attack one. That should eliminate your alignment problem.
In response to Gunbuddy13 (#3)
Oh ok. That makes since. Thanks!