So I had this idea for a game with vehicles.
My current setup:
- Vehicle is a mob/Vehicle stored in usr contents
What I'm trying to do is have a switch where the player's mob becomes the vehicle, and the player is stored in vehicle contents (for easy retrieval later)
My Questions are:
Is this the right way to go about doing this, or is there a better way?
What's the better way?
If this is the good way, how do I pull the vehicle out of the inventory? (I've been trying a new() but I'm not sure that's the right way)
Jan 1 2011, 10:37 pm