So I had this idea for a game with vehicles.
My current setup:
Player
- Vehicle is a mob/Vehicle stored in usr contents
What I'm trying to do is have a switch where the player's mob becomes the vehicle, and the player is stored in vehicle contents (for easy retrieval later)
My Questions are:
Is this the right way to go about doing this, or is there a better way?
What's the better way?
If this is the good way, how do I pull the vehicle out of the inventory? (I've been trying a new() but I'm not sure that's the right way)
ID:156076
Jan 1 2011, 10:37 pm
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#1 Jan 1 2011, 10:59 pm
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Your way is fine, if done properly. To move something, use Move(), or change its loc.
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Would you mind reminding me of that instance when you said to not use Move()?
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I wouldn't, but I have no idea what you're talking about.
Presumably, you wouldn't want to use Move() in situations where you do not want Move() to be called. | |
#5 Jan 2 2011, 12:21 am
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I believe that's how vehicles work in Faction Wars.
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