How do i use these rules...
I'm trying to display an icon 32x32 size in my text output.
BIG IMG.icon {width: 32px; height: 32px}
SMALL IMG.icon {width: 16px; height: 16px}
the above is an example of how to make it happen, however, i do not understand where i define these rules.
anyone who could help?
ID:156352
Nov 2 2010, 4:37 am
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Nov 2 2010, 4:37 am
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What do you want to use?
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In response to Taha123
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I want to be able to display an icon in a text output at its full size being (32x32 pixels).
Now from the reference, this is possible by setting up some rules : EXAMPLE: BIG IMG.icon {width: 32px; height: 32px} SMALL IMG.icon {width: 16px; height: 16px} which in turn will allow me to do this: usr << output("<BIG>\icon[usr]</BIG>","chat") showing the icon as 32x32. instead of the default 16x16 shrunk version. I've tryed reading on ; http://www.byond.com/ members/?command=reference&path=DM%2Ftext%2Fmacros%2Ficon#co mment_1 the icontextmacro. and on style sheets ; http://www.byond.com/ members/?command=reference&path=DM%2Ftext%2Fstyle#comment_1 How do i make my own stylesheet? |
In response to Narutostory
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I believe you may have skipped a "related" topic when looking at the style-sheet reference.
Things like handling the size of icons in output are generally handled in client.script http://www.byond.com/ members/?command=reference&path=client%2Fvar%2Fscript#commen t_1 |
In response to Maximus_Alex2003
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I think client.script is outdated since the 4.0 update, like macro files and client.command_text. Then again, it might be the perfect place for it if he wanted the style to be "global" across all outputs.
@OP, if you just want this for a specific output, you can place it in the skin's output control's style parameter. |
In response to DarkCampainger
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I had actually read the reference on client.script, my attempts to understand it on the other hand was not that great... anyways.. problem solved!
Thanks for the help :) |