ID:156562
Sep 6 2010, 10:44 am
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How do I make a verb so people can hear music in different volumes (An "Edit Volume" verb so whatever song plays at any time in the game plays at a higher or lower volume than normal?) like in Teridal (with the scroll bar that edits volume in percentages)?
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Sep 6 2010, 11:19 am
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Try something like this:
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In response to Makeii
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Makeii wrote:
Try something like this: > mob Ill try this later, im currently playing mafia and if I have any problems ill post here. |
In response to Narutorox123456
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Narutorox123456 wrote:
Makeii wrote: > > mob Ill try this later, im currently playing mafia and if I have any problems ill post here. It doesn't work for me because I get runtime errors, but I changed my mind about using this feature in my game. Sorry for bothering you about it. |
In response to Narutorox123456
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Well, in case you decide otherwise:
Look up the arguments in the sound proc. src << sound(file,repeat=0,wait,channel,volume) for the volume you set it as a number. You can also update sounds/music currently playing, let me know if you need help with that. |