well this is a problem i come across while using isometric.
to check the user's pixel_z you have to read a turf. what if there 2 turf in the same location with different pixel_z e.g 1 with 32 pixel_z, one with 64 pixel_z. how will i be able to deal with that problem. any thought would be helpful.
Feb 22 2010, 9:37 am