ID:1577244
 
(See the best response by DarkCampainger.)

Is it possible to create that icon on label move and use animation, or flick()... atc
Not on labels, no.

If you wanted to animate it, you would have to use a second map control and use screen objects.
How can I make a Hud appear on the sacond map than ?
Include the map id in the screen_loc for the object.
Best response
You can specify which map control the screen object appears on by prefixing its screen_loc with the map control's name:
You can use HUD objects in any additional map controls that might appear in game's skin file. If you have a second map named "map2" for instance, then you can use "map2:1,1" or something similar as a screen_loc. If the map control is set to automatically scale to fit its contents, it will try to show every object you put there. (NOTE: You should not use the full window.control name, just the name of the control itself. Map controls should always have unique names.)