Numbered Steps to Reproduce Problem: 1 make a code file in a new environment. 2 copy the code below. 3 create a dmi file named Floors.dmi. 4 make a map file. 5 add all the names of the below icon states to reproduce the bug.
Code Snippet
turf/Floors
icon = 'Floors.dmi'
density = 0
Floor_1
icon_state = "Floor 1"
Floor_2
icon_state = "Floor 2"
Floor_3
icon_state = "Floor 3"
Floor_4
icon_state = "Floor 4"
Floor_5
icon_state = "Floor 5"
Floor_6
icon_state = "Floor 6"
Floor_7
icon_state = "Floor 7"
Floor_8
icon_state = "Floor 8"
Floor_9
icon_state = "Floor 9"
Floor_10
icon_state = "Floor 10"
Floor_11
icon_state = "Floor 11"
Wooden_1
icon_state = "wooden 1"
Wooden_2
icon_state = "wooden 2"
Wooden_3
icon_state = "wooden 3"
Wooden_4
icon_state = "wooden 4"
Wooden_5
icon_state = "wooden 5"
sand_1
icon_state = "sand 1"
sand_2
icon_state = "sand 2"
ice
icon_state = "ice"
Grass
icon_state = "Grass"
Bridge
icon_state = "Bridge"
Snow
icon_state = "snow"
Expected Results: The sprites wont appear in the object tab as long as the name of the file is Floors.dmi
Actual Results: Everything will appear blank in the object tab except snow.
Does the problem occur: Yes
Every time? Or how often? Every time
In other games? yes
In other user accounts?Yes
On other computers? Yes
When does the problem NOT occur? When you change the file name from Floors.dmi to something else
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? not sure honestly i know it worked about 9 months ago
Workarounds: Just change the file name.