runtime error: cannot append to list
proc name: Load (/client/proc/Load)
source file: Save.dm,23
usr: Destrojer (/mob/player)
src: Destrojer (/client)
call stack:
Destrojer (/client): Load()
Destrojer (/mob/player): Login()
load["Items"] >> src.mob.contents // as line 23 in the error
Everything works fine...or does it?....I sent out the pokemon inside the pokeball.....cool works....but then return....
runtime error: Cannot modify null.mob.
proc name: Return (/mob/enemy/Eevee/verb/Return)
source file: NPC-s.dm,46
usr: Wild Eevee (/mob/enemy/Eevee)
src: Wild Eevee (/mob/enemy/Eevee)
call stack:
Wild Eevee (/mob/enemy/Eevee): Return()