ID:160146
 
I've recently been going over the DM Guide. I didn't really know where to post this but what im doing is whilst reading the guide I'm taking notes, creating mind maps and writing down example pieces of code.

I didn't know wether this was a good theory of reading the guide. If not could anyone give me some tips on going about this.
Good for you, reading the DM guide is the first step towards becoming a better BYOND developer!

I find it helpful to create proof of concept demos while I go about learning something. It doesn't need to be a full game, it could be a small feature or just a simple proc. All that matters is you fully understand how your demo works. Ask any experienced developer around here and they'll probably have a very long list of unreleased tech demos and unfinished games.

It's up to you to decide what becomes of them!