So, all character states are in one dmi file. When the game logs on I want a character selection screen.
The question is how do I put multiple icon states as a choice when the game logs on?
ID:160624
Aug 10 2008, 1:45 pm
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Aug 10 2008, 1:52 pm
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I think your referring to the an input proc with the choices in a list.
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In response to Giantpandaman
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Thanks, it's fixed now, I forgot about "in".
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In response to Gyroz
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If you have a large number of icon states, you could look at the IconStates() proc.
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